Introduction to Scrum

Description

This entry level course is designed to teach participants the fundamental principles of Agile and how they are implemented in Scrum.  The course focuses on the roles, artifacts and ceremonies used on a Scrum project, with an emphasis on practical approaches to transitioning to Scrum.  The course is evenly divided between lecture and hands-on exercises.

 

Duration 

2 days

 
Pre-reqs  

None

 

Audience

This course is intended for individuals or organizations seeking to gain an understanding of Scrum and Agile.  It is intended for Developers, Managers, Quality Assurance managers and engineers, testers, Business Analysts, Technical Writers, and anyone else wanting to learn about Scrum

 

Objectives

After completing the course, individuals will understand

  • The fundamental principles of Agile software Development

  • The roles defined by Scrum

  • The artifacts and ceremonies of Scrum and their rationale

  • How requirements are managed in Scrum

  • The multi-level planning required on an Agile project

  • Techniques for Scaling Scrum

  • How to deal with distributed teams on an Agile project

Course Outline
  • Waterfall

    Success

    Problems:  Developer Viewpoint

    Problems:  Company Viewpoint

    Problems:  Manager Viewpoint

    Play the Marshmallow game – illustrating the problem!

  • Philosophical underpinnings

    Predictive vs. Adaptive management

    Golden triangle of project management (schedule, scope, budget)

    Definitions and examples

  • Introduction to Scrum

Big picture

Inverting the Golden Triangle

Cynefin

  • Core Concepts

Agile Principles

Artifacts

Roles

Activities

Sprints

  • Requirements and User Stories

    User stories and the Product Backlog

    Definitions of Done and Ready

    Grooming the backlog

    Task Estimation – Planning Poker exercise

  • Product Backlog

Velocity

  • Roles

Roles – Product Owner

Roles – Scrum Master

Roles – Dev Team

  • Planning in Agile
  • Sprint Meetings

    Daily stand up

    Sprint planning

    Showcase

    Retrospective

  • Agile Game – applying the lessons learned

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